1. What is the average salary of an Aerospace Engineer I?
The average annual salary of Aerospace Engineer I is $79,701.
In case you are finding an easy salary calculator,
the average hourly pay of Aerospace Engineer I is $38;
the average weekly pay of Aerospace Engineer I is $1,533;
the average monthly pay of Aerospace Engineer I is $6,642.
2. Where can an Aerospace Engineer I earn the most?
An Aerospace Engineer I's earning potential can vary widely depending on several factors, including location, industry, experience, education, and the specific employer.
According to the latest salary data by Salary.com, an Aerospace Engineer I earns the most in San Jose, CA, where the annual salary of an Aerospace Engineer I is $100,527.
3. What is the highest pay for Aerospace Engineer I?
The highest pay for Aerospace Engineer I is $90,629.
4. What is the lowest pay for Aerospace Engineer I?
The lowest pay for Aerospace Engineer I is $65,535.
5. What are the responsibilities of Aerospace Engineer I?
Researches and develops structural engineering specifications for aerospace products, parts, or associated operations to improve the efficiency and reliability of aerospace systems. Analyzes results of stress tests on various craft and missile parts to determine material durability and tolerances. Oversees flight tests of prototypes and analyzes resulting data to validate flight characteristics and identify necessary improvements. Conducts calculations and utilizes simulations to evaluate aerodynamics, structural integrity, propulsion efficiency, and the effect on fuel consumption of new or existing materials. Utilizes CAE, 3-D, and digital modeling to create detailed plans and specifications to support production. Assists quality assurance and purchasing teams with the evaluation of new or existing suppliers, products and materials, or technologies. Understands and complies with all federal regulatory requirements and specifications. Requires a bachelor's degree. Typically reports to a manager. Work is closely managed. Works on projects/matters of limited complexity in a support role. Typically requires 0-2 years of related experience.
6. What are the skills of Aerospace Engineer I
Specify the abilities and skills that a person needs in order to carry out the specified job duties. Each competency has five to ten behavioral assertions that can be observed, each with a corresponding performance level (from one to five) that is required for a particular job.
1.)
Analysis: Analysis is the process of considering something carefully or using statistical methods in order to understand it or explain it.
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Technical Support: Offering hands-on assistance and solutions to end-users in addressing and troubleshooting technical issues.
3.)
Software Development: Software development is the process of conceiving, specifying, designing, programming, documenting, testing, and bug fixing involved in creating and maintaining applications, frameworks, or other software components. Software development is a process of writing and maintaining the source code, but in a broader sense, it includes all that is involved between the conception of the desired software through to the final manifestation of the software, sometimes in a planned and structured process. Therefore, software development may include research, new development, prototyping, modification, reuse, re-engineering, maintenance, or any other activities that result in software products. Software can be developed for a variety of purposes, the three most common being to meet specific needs of a specific client/business (the case with custom software), to meet a perceived need of some set of potential users (the case with commercial and open source software), or for personal use (e.g. a scientist may write software to automate a mundane task). Embedded software development, that is, the development of embedded software, such as used for controlling consumer products, requires the development process to be integrated with the development of the controlled physical product. System software underlies applications and the programming process itself, and is often developed separately.